i played the english demo and i enjoyed it a lot! the point-and-click element really makes it all the more engaging. i'm really looking forward to playing the full game :)
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Definitely a must play game for a bunch of friends!
The characters truly feel alive and offer so much to think about, and the story really intensifies and reflects the way times were back in the day. Despite its anime-esque art style(beautiful art by the way), I'd say the atmosphere had the right amount of charm and quirkiness that makes the world feel so real and the experience such a blast.
My friend Tony and I have been playing this game since the end of December, and we're hyped for this game to come out!
Thank you very much for playing and your feedback!
We are working hard to make the full game much more exciting!
Bro I hope this stays free
I freaking love playing it and honestly I got scared when blind boy(I forgot his name) almost got killed
Like BRUH THIS CRAZED DUDE CAME OUT OF NOWHERE
I mean I rEALLLLYYY like this game and the characters
My favorites are
We are super happy you like the characters in Guilty Parade and find the story interesting.
Thank you very much for your feedback!
Will the full game release on itch or just steam?
We plan to release it on Steam first and later on Itch too.
Very much I wait for this game since its first news about appearance. ^-^
i finally got around to playing the demo and it was a lot of fun! i've had my eye on this for a while so i decided to play it blind/without any prior knowledge - i was just as confused, fascinated, and astonished as Nemo was throughout the entire thing, which probably added to the experience :p
this game definitely shines most in its art direction, characters, and world-building: the really distinct artstyle stands out a lot, the backgrounds were super detailed i had to take a minute to gaze at it in awe, and all the animations and transitions really made for a cinematic experience; it honestly felt like watching a film unfold! everyone's dynamics with each other is hilarious and just- buckets of fun, and i've now decided that i would give my life to Elias
(where's the surprise lol), Doris, and Tom (シ_ _)シ while Yakov is probably going to be my fav to tease. the world was pretty fascinating itself, giving away just enough intrigue for a demo. the war aspects were really well-done (suspicion! jails! water torture! guns!) and i'm really curious to know more about the black apostates~
the music fit very well with the scenes and setting, and the sound effects were just great and perfectly placed. and the gunshot when you click new game? 👌 the gui/menu being represented as folders and files were stunningly pretty and just really clever. letting the player walk around was probably my favourite part of the game; i admit i got lost a bit XD since you can still access the same doors even when you turn around, and there's so many wacky perspectives, it took a while to get used to. but overall very cool and i like zooming into the posters/paintings/items scattered around; it's a very nice touch :3
if i had any complaints, it'd probably be... the script, a little bit? it's very minor but there are a lot of running sentences that can be difficult to read sometimes (to which they can be separated to be their own lines and/or reworded) (+ the occasional typo here and there) but to be honest, it's not all that noticeable? very easy to miss once you're absorbed into the game. i can probably list down a new notable ones /rubs chin/ the opening was a bit too fast too, i could barely read 3 names at once XD when choices come up, the screen greys out, which i really like, but the transition can be a bit slow? like, 1-2 seconds long, in my opinion :p but i can ignore it, it's fine. oh! and speaking of the choices- i like how subtle they are, and the massive consequences they have. being quiet vs cooperating with them can lead to extra torture or not. and getting voted to be jailed vs having a nice dinner with the squad were so different and unexpected, it was such a fun surprise.
can't wait to see how you guys will take the extra step in the full game! :D
Thank you for your feedback! We are happy to know you like the demo.
You can send mistakes and typos you have found in the script to our e-mail: NozoriGames@gmail.com. We will definitely consider them. Sorry for inconvenience.
WOW!!! I must say, I really like the game! It's so interesting and fun. The game is so ABSOLUTELY WONDERFUL that I played Guilty Parade several times ! I want to know about characters more, especially about Yakov and Sam. The most unforgetable designe is Oliver's, he's amazing. Oh, I'm excited about art style. The choises are really great!
Thank you very much! Do you plan kickstarter?
I love me a good choose-your-own adventure game, but the thing is you never quite know what you're gonna get until you start playing one. Thankfully, Guilty Parade hit all of the right notes and buttons and bells and whistles for me!
The characters are all amazingly fun (well, the ones I've met so far), the story is genuinely gripping, the art style is wondrous and to be honest I don't really think I could gush much more than this without people thinking I've been paid to write this!
All I can say is that if you're a fan of story-telling, decision-making adventure games, anime and goofy yet somehow still kinda serious characters then you need to give this a try right now!
Keep up the awesome work devs, this demo has been a true pleasure to play (and I haven't even made it to the end yet)! =)
i ABSOLUTELY loved the game! im really excited for the final product aah
I played the demo like three days ago and I must say, I really liked it. The atmosphere is great, you really do feel a bit lost and confused, as Nemo would be. Lien's story felt a bit empty though. With Nemo's being so full of mysteries and everything, it felt hard getting into Lien's and I mostly just wanted to go back to Nemo.
I haven't seen absolutely everything yet, but I like how choices feel like you can get events that can be very different, like when you can get locked up in the cell and you can feel it affects Nemo
Now about moving around. It's fine, but I found it hard because of the way you sometimes have to move. Mostly when you leave the staircase area but want to go to the grey/blue door. It's confusing to have to turn around and not even finding yourself in the same area you were in.
Characters seem fine, they all are a bit weird, but they're fine, I managed to find at least three I kinda liked (Elias and Yakov are great)
About the art. It looks great, but I'm disturbed by Oliver who's just anatomically weird. If it was intentional to give a fat neck and a fat belly but otherwise making him thin, great, I guess, but he's too weird for me to be able to look at him (it's mostly the neck though, really, since the face is what you look atat the most).
Sometimes necks are too long too, such as when Nemo is wet (and I think even with his new uniform). Those are just some mistakes I see and they're only disturbing because they're inconsistent (like if necks were always long, I'd be able to not think about it)
About the opening, too. I find it a bit fast. You present the characters two by two but I barely have the time to look at one and his name before they're both gone.
The menu music is great though
Otherwise I look forward to the game's development as the story seems interesting and I do hope it holds up to my expectations.
Good luck to you
Thank you for your comment and interest!
We are happy to know you like the game and will consider your thoughts.
As Usual Gameplay Footage from Z9ZGAMES Channel!!!
With All Thanks to the Creator of the Game!!!
Hey I really want to play your game but I have a mac and the game files are only for windows, linux and pythonlib even though your link shows that it works for mac. I set my system preferences to allow unidentified apps but the link still doesn't work. If you have time, can you try to fix it?
Thank you for your patience! We have uploaded a new version for Mac OS, so please try to download the archive and then run the application.
If everything is OK please let us know.