Guilty Parade is an interactive Visual Novel with Point & Click elements. The full game consists of five episodes. The first one is presented in the free demo version (3+ hours of play). Currently, there are three episodes released (about 13-15 hours of play).
You wake up in a completely unfamiliar place without any memories of yourself surrounded by hostile soldiers. What is that like?
The male protagonist gets a nickname Nemo and is forced to investigate a cruel crime in exchange for the Commander’s patronage. To solve the case, he joins the elite squad of soldiers and he needs to get the trust of his comrades in order to find the culprit. However, what if the murder hides even more secrets and solved mysteries will only raise new questions? Will his new comrades become his companions or enemies?
► Two opposite sides of a military conflict Nemo. A guy with amnesia. Under the Commander’s protection, he joins a squad of young soldiers to spy and then investigate a crime. Lien. A child of war. He leads a completely different life in fear of being killed by black apostates and with desire to avenge the death of a dear person.
► Secret investigation of the mysterious crime and searching for clues Find clues, make your choices and follow the story to find the culprit.
► Hybrid of two different genres: Visual Novel and Point & Click In Guilty Parade, you can make important decisions and move independently around the camp, interact with objects and characters.
► The opportunity to build strong friendship bonds with quirky characters The characters have a lot of unique features (both comedic and dramatic), habits and their behaviour is unpredictable (character profiles).
► A lot of meaningful choices affecting scenes you get Nemo will have to not only investigate the crime but also learn to live in unknown world and decide which side he is on in the military conflict.
The only difference between the mobile version and the pc version are the buttons. It doesn't affect the story in any way. However if you are planning on getting the paid version with episode 2 and onwards then I reccomend the pc version since its actually cheaper and I just generally like it more then the phone version. At least it cheaper in the country I am in. I am not sure if it is the same as the US or Russia. (For reference in my country its 699 for the phone version and around 417 for the pc version.)
Выглядит интересно. Мне нравится идея взгляда на войну с двух сторон. Рисовка выглядит тоже довольно интересно. Приятно видеть что разработчики из России могут создавать что-то большее чем ещё моды для Бесконечного Лета.
It is available on apple, there is no romance so far but I highly doubt there will be in the future. If you end up buying the future episodes I do recommend checking the price difference on each device in my country the pc version found on steam is significantly cheaper than compared to the one on my phone.
I just finished playing chapter 3 AND OH MY GOD, I WAS NOT EXPECTING ALL OF THAT!!! It was AMAZING! The CGs look incredible and seeing how my choices ACTUALLY mattered and affected the game made me really happy (while also making me go 'oh god...' as I regretted some of my decisions)
I love theorising and making predictions about what is going on as well as what's going to happen next. I'm also surprised to see that some of my predictions were correct BUT THE WAY THEY WERE SHOWN SHOCKED ME. GOD THAT CLIFFHANGER HAS ME WANTING TO PLAY EPISODE 4 ALREADY!
As always, phenomenal work with this great game! Can't wait to see what happens next!
I just had one quick question, at episode 2 when we are supposed to find the key to the archive and so unlock the chest that is in the dormitory with the four numbers, it doesn't work? Which is weird because I have found the password but it just won't budge?
The game is not free (except Episode 1) as we need not only to work a lot but to hire a professional English translator, buy music tracks and pay for a living. You can support the game and we could continue working on this project.
I played the demo and thought that it was quite good. I am really interested in seeing how the story unfolds especially with the dynamic between the two sides. Good luck, and hopefully you will be able to successfully finish the episodes.
You can access the game menu by clicking the right mouse button or the particular button on the quick menu below the textbox (the game menu is available after a quick menu appearance during the interrogation scene).
Whoa love this game so much! The premise is interesting, the narrative is on-point and each character has their own unique personality! I love the point-and-click interactions, as well as the dynamic art and action scenes. The art is stunning and unlike most visual novels which usually induce sleep after a while (sorry not sorry), there was not a moment where I dozed off playing it! All in all I just want to say good luck with the development, cuz I'll definitely keep an eye out for this gem! Cheers!
I'm an unterested in war theme myself, like - zero interest, but I totally charmed by Guilty Parade - by the premise and it characters urgh. I love Nemo and Elias, the other char kinda interest to interact too. I can see how much you guy put effort in this game (and bravo the progammer!).
I finished playing Danganronpa 2: Goodbye Dispair like 3 days ago. I thought it was amazing. But then after 2 days I didn´t know what to play. So I went to Gamejolt to see what is new there (becouse I haven´t been there for a long time). I began scrolling down until I found this game that cought my attention. It was called "Guilty Parade". It looked awesome. So, I downloaded it aaaand I don´t regret it.
So. The first thing you notice even from the main menu is the style of this game. I actually really love this old WW1 looking style. Music plays really important spot in this category. I truly love the soundtrack. I can tell that everything is not created by you (for example when you are running towards the radio station, it plays a song that you can hear in mobile game "World Conqueror 3"......but it´s a little bit different......and there´s that one song you can hear in one of the Nutaku games-), but still it sounds like it belongs to this world you´re trying to create, and that´s important for the atmosphere. One of my favorite soundtracks are Villainous Treachery - Didtressed, Waltz of Treachery and Just As Soon. One last thing about style. I really like your style for drawing characters. The only thing I would like to highlight is that characters have kind of long necks, but I got used to it really quickly.
Oh, the story. I´m not much of a reader, but I fell for the story immediately. Like, it´s kind of wierd, becouse I can say that it´s not the most original story I´ve ever heard, but at the same time, I really love it.
I really like the characters. Yakov is the Nagito Komaeda of this story, Elias maybe looks little bit like a white version of Ciel Phantomhive, but his behavior is totally different, and Doris is me as a girl. Tom is amazing as well (these are my most favorite characters). Every character seems like a true and believable person. Even the protagonist. I really like that the main protagonist isn´t just someone soulless and mindless (and of course, I like that u can sometimes choose what will the main character say or do).
In conclusion, I was actually suprised that this game will be that good. I´m wishing it to grow more. I´m eager to play this for the second time once the full version comes out.
Good luck with the development.
PS: Emmmm, you can´t deny that the "when u press TAB" thing isn´t inspired by Danganronpa series, right? :3
Definitely a must play game for a bunch of friends!
The characters truly feel alive and offer so much to think about, and the story really intensifies and reflects the way times were back in the day. Despite its anime-esque art style(beautiful art by the way), I'd say the atmosphere had the right amount of charm and quirkiness that makes the world feel so real and the experience such a blast.
My friend Tony and I have been playing this game since the end of December, and we're hyped for this game to come out!
i finally got around to playing the demo and it was a lot of fun! i've had my eye on this for a while so i decided to play it blind/without any prior knowledge - i was just as confused, fascinated, and astonished as Nemo was throughout the entire thing, which probably added to the experience :p
this game definitely shines most in its art direction, characters, and world-building: the really distinct artstyle stands out a lot, the backgrounds were super detailed i had to take a minute to gaze at it in awe, and all the animations and transitions really made for a cinematic experience; it honestly felt like watching a film unfold! everyone's dynamics with each other is hilarious and just- buckets of fun, and i've now decided that i would give my life to Elias (where's the surprise lol), Doris, and Tom (シ_ _)シ while Yakov is probably going to be my fav to tease. the world was pretty fascinating itself, giving away just enough intrigue for a demo. the war aspects were really well-done (suspicion! jails! water torture! guns!) and i'm really curious to know more about the black apostates~
the music fit very well with the scenes and setting, and the sound effects were just great and perfectly placed. and the gunshot when you click new game? 👌 the gui/menu being represented as folders and files were stunningly pretty and just really clever. letting the player walk around was probably my favourite part of the game; i admit i got lost a bit XD since you can still access the same doors even when you turn around, and there's so many wacky perspectives, it took a while to get used to. but overall verycool and i like zooming into the posters/paintings/items scattered around; it's a very nice touch :3
if i had any complaints, it'd probably be... the script, a little bit? it's very minor but there are a lot of running sentences that can be difficult to read sometimes (to which they can be separated to be their own lines and/or reworded) (+ the occasional typo here and there) but to be honest, it's not all that noticeable? very easy to miss once you're absorbed into the game. i can probably list down a new notable ones /rubs chin/ the opening was a bit too fast too, i could barely read 3 names at once XD when choices come up, the screen greys out, which i really like, but the transition can be a bit slow? like, 1-2 seconds long, in my opinion :p but i can ignore it, it's fine. oh! and speaking of the choices- i like how subtle they are, and the massive consequences they have. being quiet vs cooperating with them can lead to extra torture or not. and getting voted to be jailed vs having a nice dinner with the squad were so different and unexpected, it was such a fun surprise.
can't wait to see how you guys will take the extra step in the full game! :D
WOW!!! I must say, I really like the game! It's so interesting and fun. The game is so ABSOLUTELY WONDERFUL that I played Guilty Parade several times ! I want to know about characters more, especially about Yakov and Sam. The most unforgetable designe is Oliver's, he's amazing. Oh, I'm excited about art style. The choises are really great!
I love me a good choose-your-own adventure game, but the thing is you never quite know what you're gonna get until you start playing one. Thankfully, Guilty Parade hit all of the right notes and buttons and bells and whistles for me!
The characters are all amazingly fun (well, the ones I've met so far), the story is genuinely gripping, the art style is wondrous and to be honest I don't really think I could gush much more than this without people thinking I've been paid to write this!
All I can say is that if you're a fan of story-telling, decision-making adventure games, anime and goofy yet somehow still kinda serious characters then you need to give this a try right now!
Keep up the awesome work devs, this demo has been a true pleasure to play (and I haven't even made it to the end yet)! =)
I played the demo like three days ago and I must say, I really liked it. The atmosphere is great, you really do feel a bit lost and confused, as Nemo would be. Lien's story felt a bit empty though. With Nemo's being so full of mysteries and everything, it felt hard getting into Lien's and I mostly just wanted to go back to Nemo.
I haven't seen absolutely everything yet, but I like how choices feel like you can get events that can be very different, like when you can get locked up in the cell and you can feel it affects Nemo
Now about moving around. It's fine, but I found it hard because of the way you sometimes have to move. Mostly when you leave the staircase area but want to go to the grey/blue door. It's confusing to have to turn around and not even finding yourself in the same area you were in.
Characters seem fine, they all are a bit weird, but they're fine, I managed to find at least three I kinda liked (Elias and Yakov are great)
About the art. It looks great, but I'm disturbed by Oliver who's just anatomically weird. If it was intentional to give a fat neck and a fat belly but otherwise making him thin, great, I guess, but he's too weird for me to be able to look at him (it's mostly the neck though, really, since the face is what you look atat the most).
Sometimes necks are too long too, such as when Nemo is wet (and I think even with his new uniform). Those are just some mistakes I see and they're only disturbing because they're inconsistent (like if necks were always long, I'd be able to not think about it)
About the opening, too. I find it a bit fast. You present the characters two by two but I barely have the time to look at one and his name before they're both gone.
The menu music is great though
Otherwise I look forward to the game's development as the story seems interesting and I do hope it holds up to my expectations.
Hey I really want to play your game but I have a mac and the game files are only for windows, linux and pythonlib even though your link shows that it works for mac. I set my system preferences to allow unidentified apps but the link still doesn't work. If you have time, can you try to fix it?