What We Like in Gamedev



For over a year and a half, we have been working on Guilty Parade. There are not only difficulties in the development process but there are also a lot of cool moments. And now we will tell you about them!

► Support from players
This is a very important point for us. Your activity (reviews, comments, likes, fan creativities, etc.) makes it easier to endure crises, take a more responsible approach to the development and write posts with great enthusiasm.

► An opportunity to tell the story
The idea of GP was inspiring us for about 3 years, so one day we gave up and took up its implementation. The idea of the game does not let us go even now.

► Skills improvement
Before starting work on the game, we were improving our skills in various fields of creativity for a long time, and GP was an ideal project where our skills could be used. Of course, our progress does not stop there!

► To see how the idea is becoming a real game
Of course, it is nice to imagine a story in your head, but it can never be compared with an opportunity to see a real product. It is great. True.

► Teamwork
It is not the easiest thing, but thanks to the modest number of members (2 people), we can always reach an agreement and compromise. Even if not right away. And you can throw off a task you do not want to do yourself on your comrade.

► Satisfaction with the result
Although we are not 100% satisfied, however, GP is much better than we expected.

Files

Guilty Parade - Episode 1 (DEMO 1.2.1) PC 411 MB
Nov 11, 2019
Guilty Parade - Episode 1 (DEMO 1.2.1) MAC 394 MB
Nov 11, 2019

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